Alchemical Torch
Artifice 1 Type: esoteric Range: touch Duration: 6 turns + 1 turn/concoctor level
Alchemical Torch
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Infusion — see Artifice for the rules and the Infusion List for the full list.
This infusion imbues a wooden stick, rod, or staff with a spherical region of light, creating an area of bright light to 15’ and dim light to a further 30’ (45’ total). This counts as an illumination effect for purposes of interacting with tenebrosity and similar spells.
Reversed, this effect becomes tenebrous torch. The affected stick instead creates a tenebrous area as dark as moonless night to 15’ and as dark as moonlit night for an additional 30’ (45’ total). The tenebrous torch also blocks out lightless vision and shadowy senses as well as negating mundane light sources within the area.
Sometimes the effects of illumination and tenebrosity may come into conflict. For instance, an illuminated object might be carried into a tenebrous area, or a tenebrosity spell might be cast in an illuminated area. In either case, the level of the respective spellcasters determines the result. If the caster of illumination is 3 or more caster levels higher than the caster of tenebrosity, then the tenebrosity is extinguished. If the caster of tenebrosity is 3 or more caster levels higher than the caster of illumination, then the illumination is extinguished. In any other case, both spells are extinguished, restoring the existing ambient light level.