Essence of Aggravation

Artifice 4Type: enchantment
Range: thrownDuration: 1 turn/level

Essence of Aggravation

This page is still in progress.

Infusion — see Artifice for the rules and the Infusion List for the full list.

This infusion is embedded with a pellet of nickel. When thrown against a creature or surface, it billows forth with a reddish mist that settles within a 20’ diameter sphere, coating all within. Creatures within the area must save versus Spells or become infuriated 1 turn per concoctor level. Creatures with 9 HD or more are unaffected.

Each round, an infuriated creature will attack any creatures it can detect. It will prioritize attacking whichever creature has most recently damaged it but otherwise will attack the closest target. If the infuriated creature has no eligible targets, it will wait motionless in seething fury until a target presents itself. An infuriated creature gains a +2 bonus to its attack throws but suffers a -2 penalty to its AC due to its mindless rage. It cannot talk or retreat. It is immune to fear and ignores morale. The creature remains infuriated until the spell ends, or the effect is dispelled or removed by remove fear. However, if an infuriated female creature ever finds itself about to attack its own mate or offspring, the creature may immediately make an additional saving throw at +5, with a successful save ending the effect.