Hero’s Blade

Artifice 6Type: transmogrification, movement
Range: touchDuration: 1 turn

Hero’s Blade

This page is still in progress.

Infusion — see Artifice for the rules and the Infusion List for the full list.

By touching a melee weapon with this infusion, the concoctor imbues it with the power of heroes. If not already magical, the weapon gains a +2 enhancement. If it is already magical, its enhancement instead increases by 1. Successful attacks with the infused weapon deal an addition 1d6 extraordinary damage of the weapon’s damage type(s). Additionally, the wielder may make one additional attack with the weapon as part of its attack routine and may move at double their normal movement rate while wielding the enhanced weapon.

Multiple speed effects do not stack – instead apply the most powerful or longest-lasting such effect. The enchanted weapon does not grant its abilities to creatures greater than man-sized.