Muzzle of Manners
Artifice 1 Type: enchantment Range: touch Duration: indefinite
Muzzle of Manners
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Infusion — see Artifice for the rules and the Infusion List for the full list.
This infusion imbues a leather muzzle, bridle, or other animal harness or restraint to bewitch the animal wearing it. If the animal is already wearing the harness, applying this infusion may require a successful attack throw. Otherwise, harnessing the animal will be as easy or difficult as normal depending on the attitude and training of the beast in question.
When the harness is successfully imbued and attached, the creature makes a Spells saving throw. If the throw succeeds, the infusion ends harmlessly. If the throw fails, the creature is bewitched by whomever put the harness on the creature. This spell does not grant the bewitcher any special means of communication with the animal and becomes much more useful when combined with the ability to speak with beasts.
Once in effect, the bewitched beast receives a new saving throw each day if it has 9+ HD, each week if 5-8 HD, or each month if it has fewer than 5 HD. A successful save will end the spell; otherwise, it lasts until dispelled.
Bewitchments can be detected by discern bewitchment but not by discern magic or similar effects.