Shield of the Captain
Artifice 4 Type: transmogrification Range: touch Duration: 1 turn
Shield of the Captain
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Infusion — see Artifice for the rules and the Infusion List for the full list.
By means of this infusion, an ordinary shield is turned into an extraordinary tool for justice. If not already magical, the shield is enhanced with a +2 bonus to AC; if it already is magical instead increase its magical bonus by +1. Additionally, the shield can be used as a melee or thrown weapon, also with a +2 enhancement. When thrown, the shield has range increments of 15’/30’/45’, may be used to cleave against any targets within range of the thrower, and returns to the thrower at the end of their initiative.
The enchanted weapon does not grant its abilities to creatures greater than man-sized.