Smoke Grenade
Artifice 1 Type: wall, elemental (air) Range: thrown Duration: 1 turn
Smoke Grenade
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Infusion — see Artifice for the rules and the Infusion List for the full list.
This infusion is embedded with a pellet of charcoal. When thrown against a creature or surface, it bursts into a cloud of opaque billowing smoke in a 5’ radius from the point of impact.
The smoke produced by the grenade is impermeable to vision and light but presents no obstacle to movement or magical effects except for those requiring a line of sight to target. Once created, the smoke can be affected by water or strong winds like an ordinary cloud of smoke, though other attacks will have correspondingly little effect on it. A counterspell, disintegration, or dispel magic spell can destroy the smoke instantly; it will otherwise dissipate in 1 turn.