Wand of Bolts

Artifice 4Type: blast
Range: 90’Duration: 1 round/concoctor level

Wand of Bolts

This page is still in progress.

Infusion — see Artifice for the rules and the Infusion List for the full list.

When applied by touch to a short wooden stick, this infusion grants the stick the ability to fire bolts of energy. The energy type is selected when the infusion is concocted (cold, electrical, fire, luminous, necrotic, or seismic).

Immediately upon applying the infusion, and once per round thereafter, the concoctor may use the “wand” to fire a bolt of energy at a target within 90’. A successful ranged attack throw is required; if the target is hit by the throw, they suffer 1d6 per concoctor level extraordinary damage of the chosen energy type.