Order the Charge

Warcraft techniqueType: movement + protection
Range: 60’Duration: instantaneous

Order the Charge

Warcraft technique — see Magic and Spells for the rules and the Technique Index for the full list.

Apprentice — With this technique, the warlord picks out an enemy to be run down and sends a companion at them. The warlord may choose one ally within 60’. Each chosen ally may move up to their combat movement rate and make a charge attack against an enemy of the warlord’s choice. That enemy must be within 60’ of the warlord and within reach of the ally’s movement. The charge follows all the normal restrictions — an ally may not charge an ineligible target.

Initiate — As apprentice, but the warlord may choose two allies within range.

Journeyman — As initiate, but the warlord may choose six allies within range.

Master — As journeyman, but the warlord may choose eight allies within range. One ally of the warlord’s choice suffers no penalty to Armor Class from this charge.

Grand Master — As master, but the warlord may choose ten allies within range. The chosen ally now gains a +2 bonus to Armor Class for 1 round instead of suffering the charge’s penalty.