Stonefoot Stance
Warcraft technique Type: protection Range: self Duration: 12 turns [!info clean headless right] Per-tier ceilings
Tier Cap (bp) Max base cost Apprentice 10 16 Initiate 20 31 Journeyman 30 46 Master 40 61 Grand Master 50 76
Stonefoot Stance
Warcraft technique — see Magic and Spells for the rules and the Technique Index for the full list.
Apprentice — The warlord plants himself firmly in place. So long as he does not move, he gains +2 to AC and +1 to all saving throws. Should he be moved for any reason, including being knocked prone, the technique expires immediately.
Initiate — As apprentice, and the warlord is resistant to his choice of slashing or piercing damage for the duration, reducing mundane and extraordinary damage of the chosen type by half and gaining a +2 bonus to saving throws against effects dealing the chosen damage type.
Journeyman — As initiate, but the warlord is resistant to both slashing and piercing damage.
Master — As journeyman, but the bonuses increase to +3 to AC and +2 to all saving throws.
Grand Master — As master, and the warlord is also resistant to bludgeoning damage.