Blinding Flash

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Arcane 1 Type: blast, elemental (fire)

Range: 90’ Duration: 1 round

This spell conjures a bright flash of light at a point within range and line of sight of the caster. Each creature within 10’ of the blinding flash must make a Blast saving throw. If the save succeeds, the creature is unaffected. If the save fails, the creature suffers 1d6 extraordinary fire damage and is blinded until the start of the caster’s next initiative.