Carnage
Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.
This spell is considered contraband in Sair.
Arcane 5 Type: death
Range: 225’ Duration: instantaneous
This spell can massacre and maim one or more humanoid targets. Up to 4d8 HD of humanoids with fewer than 2 HD can be targeted by the spell. Creatures with less than 1 HD count as 1/2 HD each. Creatures with the fewest HD must be targeted first. The caster does not have to use the full HD available. Any excess HD of effectiveness are lost. When one or more creatures with the same number of HD are eligible to be targets, the caster can choose which are affected.
Each target humanoid must make a Death saving throw. If the save fails, the target is instantly torn apart in a shower of blood and gore. If the save succeeds, the target suffers 2d4 extraordinary necrotic damage and must immediately roll on the Savage Mortal Wounds table and suffer the result listed under Permanent Wounds Suffered. (The target does not suffer from the results listed in the Condition & Recovery column.) When rolling on the Mortal Wound table due to carnage, the only modifiers that apply are those from CON and HD.
Note that this spell indiscriminately slaughters its targets. It does not afford the caster any way to differentiate friend from foe except insofar as he chooses to use fewer than the full HD available or he has two creatures as eligible targets with the same HD and not enough excess HD to affect them both.