Cure Disease

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Divine 3 Type: healing

Range: touch Duration: instantaneous

This spell cures a living recipient of any and all diseases that it is suffering from, including magical diseases such as lycanthropy and mummy rot as well as fantastical parasites such as slimes. Certain magical diseases might not be countered by this spell or might be countered only by a caster of a certain level or higher. This spell does not prevent reinfection after a new exposure to the same disease.

The reverse of this spell, cause disease, can infect a living target with a horrific wasting plague. The target must make a Spells saving throw. If the save succeeds, the spell has no effect. If the save fails, the creature is diseased. While diseased, the creature suffers -2 on attack throws, cannot be magically healed of injuries, and heals at half its normal rate. At the end of each day it is diseased, the creature must make a throw of 2+ or die of the disease. Since sickness comes in many forms, the player or Judge can develop other disease conditions if desired. However, the disease created by this spell is never transmissible.