Desiccate

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Arcane 1 Type: blast, elemental (water)

Range: 60’ Duration: instantaneous

This spell creates a 5’ diameter sphere of dehydration centered on a target point. Each living creature in the area of effect must make a Blast saving throw. If the save fails, the creature becomes dehydrated and suffers 1d12 extraordinary poisonous damage as water departs its body while toxins remain behind. If the save succeeds, the creature suffers half that damage but is not dehydrated.