Disfigure Body and Soul

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

This spell is considered contraband in Sair.

Arcane 6 Type: death

Range: 45’ Duration: instantaneous

The spell can disfigure the body and soul of a living target. The target must make a Death saving throw. If the save fails, the target must immediately roll on the Savage Mortal Wounds table and the Tampering with Mortality tables for his alignment, and suffer the results listed under Permanent Wounds Suffered and Side Effects Suffered. If the save succeeds, the target must immediately roll on the Mortal Wounds table but does not have to roll on the Tampering with Mortality table.

When rolling on the Mortal Wound table due to disfigure body and soul, the only modifiers that apply are those from CON and HD. When rolling on the Tampering with Mortality table due to disfigure body and soul, the only modifier that applies is the target’s WIL modifier. The target does not suffer from the results listed in the Condition & Recovery column of either table. Any permanent wounds suffered are instantly cauterized, healed, scarred over, etc.

Disfigure body and soul was created by the dread sorcerer-kings of old Zahar to permanently maim the spirit and flesh of those who offended them. What makes this spell truly horrible is that its effects can only be undone by a creature of higher caster level than the caster who disfigured the body and soul. If this spell is cast by a 14th level mage with Black Lore of Mabar proficiency, it is virtually impossible to undo, even with wish or miracle.