Earth’s Excrescence

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Arcane 1 Type: blast, elemental (earth)

Range: 90’ Duration: instantaneous

This spell causes an area of earth 15’ in diameter centered on a target point to burst like a swollen boil, casting forth chunks of stone, dirt, and hot mud. Each creature within the area of effect must make a Blast saving throw. If the save fails, the creature suffers 1d6 extraordinary seismic damage per caster level (3d6 maximum) and is knocked down. If the save succeeds, the creature suffers half that damage and retains its footing. Creatures of Huge size or greater cannot be knocked down by this spell but can still suffer damage.

Structures within the area of effect can also be damaged by the excrescence. The spell deals up to 1d6 extraordinary seismic structural damage per caster level to wooden structures (max 3d6) and one-fifth that damage to stone structures. (It might deal less if the structure is not entirely in its area of effect.) However, the earth’s excrescence can only be brought forth from an area of soil, sand, silt, clay, or uncut, unworked rock. The spell does not function on worked stone, wood, cement, concrete, metal, or magical materials.