Force of Impetus

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Arcane 3 Type: elemental (earth), movement

Range: 90’ Duration: instantaneous

This spell flings one or more objects or creatures within range and line of sight a distance of up to 20’. The caster can target one creature or object per caster level. Each object or creature must weigh 2 stone (20 lbs) per caster level or less. Alternatively, the caster can target a single creature or object weighing 2 stone (20 lbs) per caster level squared. Each targeted creature can make a Spells saving throw to resist the effect. If the save succeeds, the spell does not affect the creature. If the save fails, it is affected as above.

Creature / Object’s WeightDamage Dealt
Up to 4 stone (≤80 lbs)1d6
4 stone to 8 stone (81 – 160 lbs)2d6
9 stone to 15 stone (161 – 300 lbs)3d6 (5’ radius)
16 stone to 30 stone (301 – 600 lbs)4d6 (10’ radius)
31 stone to 60 stone (601 – 1,200 lbs)5d6 (15’ radius)
61 stone to 120 stone (1,201 – 2,400 lbs)6d6 (15’ radius)
121 stone to 240 stone (2,401 – 4,800 lbs)8d6 (15’ radius)
241 stone to 392 stone (4,801 – 7,840 lbs)10d6 (20’ radius)

The affected creatures or objects can be flung in any direction the caster chooses. If the caster wishes to fling one or more of the affected creatures or objects into another creature, or onto a specific hard-to-reach location (such as a balcony or pit), he must make a successful attack throw. A throw of a single creature or object may be aimed without penalty, but each additional object or creature imposes a cumulative -1 penalty to the caster’s attack throws. If an aimed throw misses, it scatters like thrown oil.

Creatures or objects flung into walls or other hard surface will suffer bludgeoning damage. Creatures or objects will also deal bludgeoning damage to whatever they strike. The amount of damage will be based on the flung creature or object’s weight, as shown on the adjoining table. Large flung objects will also deal damage to an area of effect around their point of impact. Creatures in this area of effect can avoid taking any damage with a successful Blast saving throw, but creatures actually struck by the flung object cannot avoid the damage. Damage from flung objects converts into shp at a rate of 1 shp per 5 points of damage.