Mage Missile

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Arcane 1 Type: blast, elemental (any)

Range: 360’ Duration: concentration

This spell enables the caster to fire bolts of arcane energy. On the round this spell is cast, and on each round thereafter that the caster maintains concentration, the caster can fire one mage missile at a target. The caster does not have to make an attack throw to hit the target, and the target receives no saving throw. The mage missile deals 1d4 extraordinary arcane damage when it strikes.