Produce Flame
Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.
Divine 1 Type: blast, elemental (fire)
Range: 120’ Duration: concentration
Flames as bright as a torch appear in the caster’s hand. These flames can be hurled up to 120’ or used to attack enemies in melee, dealing 1d6+1 extraordinary fire damage if the caster makes a successful ranged or melee attack throw as appropriate. The caster takes no damage from the flames he creates.
When the flames are hurled, a new set instantly appears in the caster’s hand, for as long as the caster maintains concentration.