Striking
Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.
Divine 3 Type: transmogrification
Range: 45’ Duration: 3 turns
This spell imbues one weapon within range the ability to deal 1d6 additional extraordinary luminous or necrotic damage. This extra damage is applied on each successful attack for the duration of the spell. It provides no bonus to attack throws, but if cast on a normal weapon, the spell allows the weapon to damage creatures that are immune to physical damage. Only the 1d6 points of extraordinary luminous damage applies to such a monster, however.