Experimenting

Class proficiency — see Proficiencies for the rules and the Proficiency Index for the full list.

The character is a genius, perhaps mad, but unquestionably insightful. For purposes of level requirements, he can engage in experimenting as if he were two class levels higher than actual. He only suffers automatic failure when experimenting on an unmodified roll of 1 – 2 (instead of 1 – 3).