Personal Talisman

Class proficiency — see Proficiencies for the rules and the Proficiency Index for the full list.

A ceremonialist with the Personal Talisman proficiency has created a special magic item, his personal talisman, which he uses to aid him in performing ceremonies. When the proficiency is first taken, the character immediately gains a talisman of his own tradition which provides a +1 bonus to ceremony throws for ceremonies of one particular type. The character may choose from death & necromancy; detection; elemental air; elemental earth; elemental fire; elemental water; enchantment & illusion; healing; movement; protection; summoning; and transmogrification. Each time the proficiency is selected thereafter, the personal talisman can increase its bonus by +1 for one type of ceremony. A character may never have more than one personal talisman at a time, and a personal talisman may never be used by anyone other than the character.

If the character’s personal talisman is ever lost or destroyed, the character may make a new one. Making a new personal talisman costs 5,000gp less than normal per rank in the proficiency, with the equivalent reductions in time, special components, and workshop requirements. Any magic research throws to make the personal talisman are always successful.