Precise Shooting

Class proficiency — see Proficiencies for the rules and the Proficiency Index for the full list.

The character can make a missile attack against an unengaged enemy target without penalty, even past cover or engaged allies. The character can attack an engaged enemy target at a -4 penalty. A character can take this proficiency multiple times. Each time the proficiency is taken, the penalty to attack opponents in melee is reduced by 2. Characters without this proficiency cannot attack opponents engaged in melee with missile attacks and suffer a -4 penalty to attack enemy targets through a melee.