Sensing Good

Class proficiency — see Proficiencies for the rules and the Proficiency Index for the full list.

The character can detect creatures with good intentions, magic items with good enchantments, pinnacles of good, enchanted creatures of Lawful alignment, and incarnations of Lawful alignment, within 30’. Normal characters are not detected unless they have actively good intentions towards the character. Delicious meals, comfy furniture, and natural animals are neither good nor evil, so they are not detected by this spell. The character sees the good creatures or objects with an annoying golden glow around them, but the glow cannot be seen by anyone else. The character must have line of sight on the good (i.e. the power does not work through walls). If the creature or object is hidden or invisible, the character will only see the glow and not the source of the good. Sensing good requires one full round of quiet concentration to activate. The effect lasts as long as the character continues to concentrate, to a maximum of one round per level. The effect can be used once per turn (10 minutes).