Skirmishing
Class proficiency — see Proficiencies for the rules and the Proficiency Index for the full list.
The character can withdraw or retreat from melee combat without declaring the intention to do so at the start of the melee round. (Characters without this proficiency must declare defensive movement before initiative dice are rolled. See Defensive Movement in Chapter 6.) He does not suffer a penalty to armor class when charging or running when wearing medium or lighter armor and carrying 7 stones or less encumbrance.