Boil Blood

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Arcane 3, Divine 5 Type: blast, elemental (fire)

Range: 225’ Duration: instantaneous

This spell can boil the blood of a living target in range and line of sight of the caster. Boiling the blood of creature always inflicts terrible internal wounds and great suffering and might cause it to explode like an overheated furnace. The target must make a Blast saving throw. If the save fails, the creature begins vomiting until the end of its next initiative and suffers 1d8 extraordinary fire damage per caster level (maximum 8d8). On a successful save the creature suffers half damage and does not begin vomiting.

In either case, if the target is reduced to 0 hp or less by the spell, the creature detonates in an explosion of boiling blood, scalding puss, and melted organs. The explosion kills the target instantly. Each creature within 5’ of the exploding target must make a Blast saving throw. If the save fails, the creature suffers 1d6 extraordinary fire damage. If the save succeeds, the creature suffers half that damage. The explosion also damages objects in the area and sets combustible materials alight.