Choking Grip

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Arcane 1, Divine 2 Type: death

Range: 45’ Duration: special

This spell can place an invisible grip around the throat of a living target. The target must make a Death saving throw. If the save succeeds, the target resists the spell. If the save fails, the target begins choking. It immediately suffers 1d6 extraordinary necrotic damage and thereafter cannot take any actions or speak (although it can still defend itself) until the choking grip ends.

When the caster’s next initiative number comes up, if the caster maintains concentration on the spell, then the choking target must make another Death saving throw. If the save succeeds, the spell ends. If the save fails, the target continues choking. It suffers another 1d6 extraordinary necrotic damage and still cannot take any action. The choking grip lasts until dispelled; the caster stops concentrating upon it, or the target makes a successful saving throw.

The target of this spell must be a living creature that respirates through a windpipe. If cast on another type of living creature, such as an ooze or vermin, the spell automatically fails.