Energy Protection

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Arcane 2, Divine 2 Type: protection

Range: touch Duration: 6 turns

This spell grants the recipient protection against one type of energy for the duration of the spell. The caster designates the type when the spell is cast, choosing from cold, electric, fire, luminous, necrotic, or seismic. The recipient becomes resistant to both mundane and extraordinary damage of the chosen type. The recipient reduces the damage dealt by the chosen type by half and gains a +2 bonus on saving throws against spells or special abilities that deal damage of the chosen type.