Shatter Blade
Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.
Arcane 1, Divine 1 Type: blast, elemental (earth)
Range: 45’ Duration: instantaneous
This spell can destroy a weapon, causing its blade to shatter or melt away into smoke. If the weapon is an ordinary item that is not being held by a creature, the weapon is automatically shattered. If the weapon is held by a creature, the wielder must make a Death saving throw, adding the weapon’s magic bonus (if any) to the save. If the weapon is a magic item that is not being held by a creature, the weapon must make a Death saving throw as a fighter of a level equal to its magic bonus. If the save succeeds, the spell has no effect. If the save fails, the weapon is shattered. The spell causes no harm to the creature holding the weapon (except for depriving him of it).
A caster of 6th level or higher can shatter two weapons, while a caster of 11th level of higher can shatter three weapons. The weapons may be held by the same creature or by different creatures within range. Each creature or weapon saves separately in any case.