Spectral Figment
Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.
Arcane 4, Divine 6 Type: illusion
Range: 360’ Duration: concentration + 3 rounds
This spell creates a multi-sensory illusion of an area, object, creature, or force, as visualized by the caster, up to a maximum size of 40’ x 40’x 40’. The illusion includes visual, auditory, olfactory, tactile, and thermal components. The caster can move the figment within the limits of the size of the effect. The figment persists so long as the caster maintains concentration, plus an additional 3 rounds after the caster ceases to concentrate, expiring at the end of the caster’s next initiative.
If used to create the illusion of one or more creatures, the illusory creatures have AC 0 and 1 hp; they immediately disappear if hit in combat. If used to simulate an attack spell or an attacking creature, the illusory attack and damage done should be resolved by the Judge as if it were real. However, any creature affected by illusory damage receives a Spells saving throw to disbelieve the illusion. If the save succeeds, the creature takes no damage and realizes the spectral figment is an illusion. If the save fails, the creature believes it has been damaged, possibly fainting into unconscious if it believes its hit points have been reduced to 0 or fewer. However, the illusory damage is not real. A “killed” or “injured” creature realizes it is unharmed at the end of its initiative in 1d6 rounds, and thereafter knows the spectral figment is an illusion.
A creature who encounters a spectral figment and has reason to be suspicious about its reality can make a Spells saving throw to disbelieve it at the start of its initiative. If the save succeeds, the creature confirms the spectral figment is an illusion and can see, hear, smell, taste, or feel anything the figment is concealing. If the save fails, the creature continues to believe it is real. The creature cannot attempt to disbelieve the spectral figment again until it has further evidence of its illusory nature (e.g. a friend tells him “it’s an illusion,” etc.).