Vigor
Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.
Divine 5 Type: transmogrification
Range: touch Duration: 1 turn / caster level
This spell imbues the recipient with divine might and potency. For the duration of the spell, the character gains an additional +2 bonus to attack throws and damage rolls, an additional +8 bonus on Dungeonbashing throws, a +2 bonus to saving throws, and 1d10 temporary hit points. The temporary hit points cannot be restored by healing and are the first lost whenever the character takes damage. The recipient must be man-sized or smaller when this spell is cast, or it fails to work. This spell does not otherwise stack with effects that influence strength, but it does stack with the character’s normal bonus or penalty from Strength and with effects that alter size.