Cure Serious Injury

Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.

Divine 4 Type: healing

Range: touch Duration: instantaneous

This spell works exactly like cure light injury, except that it grants a +4 bonus on a Mortal Wounds throw or heals the recipient touched of 2d6 + caster level damage. The reverse, cause serious injury, also works exactly like cause light injury, except that it deals 2d6 + caster level extraordinary necrotic damage to the target.