Cure Light Injury
Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.
Divine 1 Type: healing
Range: touch Duration: instantaneous
This spell can heal a living creature touched by the caster. If the touched creature is incapacitated, the spell grants +1 to that creature’s Mortal Wounds throw. Otherwise, the caster can choose to either remove the paralyzed condition from the creature or heal 1d6+1 of the creature’s lost hit points.
The reverse form of this spell, cause light injury, deals 1d6+1 extraordinary necrotic damage to a living creature touched by the caster. A successful attack throw is required to touch the target.
Undead creatures are affected by this spell and its reverse in opposite fashion; they are injured by cure light injury and healed by its reverse.