Restore Life and Limb
Spell — see Magic and Spellcasting for the rules and the Spell Index for the full list.
Divine 5 Type: healing
Range: touch (120’) Duration: instantaneous
This spell can restore life to a deceased creature (excluding creatures which are not truly alive, such as constructs, elementals, and undead). However, the spell cannot bring back a creature that has died of old age, lost its head, or had its body cremated.
Because it repairs even lethal damage and regrows flesh and bone, this spell can also heal a character of any permanent wounds, such as lost limbs, disfiguring scars, or shattered spines (see the Mortal Wounds table in Chapter 6 for details on permanent wounds). Despite this spell’s beneficial results, tampering with the body and soul is never without risk. Each time a character benefits from restore life and limb, he must roll on the Tampering with Mortality table in Chapter 6 and apply these results.
If restore life and limb is ever cast on an undead monster, the monster must save versus Death or be instantly destroyed.
The reverse of this spell, extinguish life, can slay a living creature. The target receives a Death saving throw. If the save fails, the target creature is instantly slain. If the save succeeds, the spell has no effect. Lawful casters may only use extinguish life in life-or-death situations against Chaotic foes.