Knowledge

General proficiency — see Proficiencies for the rules and the Proficiency Index for the full list.

Knowledge Proficiency Progression

TitleRanksGp Earned / MonthSkills
Student125gpIdentify 11+
Expert250gpIdentify 7+
Scholar3100gpIdentify 3+

The character has made a specialized study of a particular field, such as architecture, astrology, geography, history, mathematics, metaphysics, natural history, natural philosophy, or political economy. The character can usually make his living by acting as an expert on the subject. With a proficiency throw of 11+, the character can recall expert commentary or information relating to his area of knowledge. The character must choose his area of knowledge at the time he chooses the proficiency. He can spend more proficiency selections to have several different areas of knowledge.

If a character selects the same knowledge twice, he is an expert in the subject and can train students and write books on the topic. If he selects the same subject three times, he is a scholar who could teach experts. If he also has Loremastery and Magical Engineering proficiencies, he can work as a sage specialist.