Sairan Empire
The empire that rose under Numilvara’s grace in the five centuries since the Year of Trembling, seeking to restore the glories of the world that was.
Sair
Sair refers specifically to the territory that was once Cyre, then the Mournland, and is now restored. The lands of Sair are more bountiful than average, thanks to Numilvara’s blessing.
Caernath
The empire’s territory extends well beyond Sair itself, including lands that once belonged to Karrnath — now generally referred to as Caernath due to linguistic drift.
Government
The empire is ruled from its capital, Making, where a Senate governs alongside the Empress.
This page is still in progress.
Beneath the Empress, Sair is divided into four Exarchates, each named for one of The Four Heroes. From north to south: Taaranoth, ruled from Metrol; Kothar; Mondant, seat of the capital and of the church; and the Exarchate of the Father, commonly called the Enclave.
See also
- The Land of Sair — the Session 0 world introduction: deities, peoples, nobility, and the Borderlands
- Numilvara
- Year of Trembling
- The Four Heroes
Stub — to expand: geography, major cities, relations with lands outside the empire.