The Sovereigns are the old gods — the powers worshipped across the world before Numilvara was born and the Sairan restoration carried her bounty outward. Their faithful, the antiquarians and archaics, are tolerated within the empire but uncommon in Sair proper; in the older Caernathi cities, and beyond the empire’s reach, they keep the rites openly still.
Each Sovereign holds sway over some portion of the world, and each asks a code of its followers. Those codes are set down on the pages below.
The Sovereigns
- Baaldra — Sovereign of Hall and Hearth
- Banor — Sovereign of Horn and Hunt
- Dolazur — Sovereign of Cunning and Conquest
- Dolorah — Sovereign of Sun and Sacrifice
- Kaarak — Sovereign of Death and Decay
- Kolkorn — Sovereign of World and Wealth
- Kolturrant — Sovereign of Desire and Darkness
- Nasaar — Sovereign of Magic and Mayhem
- Ollarasht — Sovereign of Feast and Fortune
- Ontaar — Sovereign of Fire and Forge
- Ouralon — Sovereign of Law and Lore
- Rowa — Sovereign of Life and Love
- Shaarat — Sovereign of Strength and Steel
- Shargon — Sovereign of Wave and Whelm
- Szorowai — Sovereign of Rage and Ruin
- The Stranger — Sovereign of Chaos and Change
- Vulkoor — Sovereign of Betrayal and Bloodshed